Yuma_Hoshino
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Старший тестер
Игрок
Сервер Continental
- Сообщения
- 101
- Реакции
- 29
General position
6.01. To interfere in the war of two organized criminal groups in the area of the arrow | Warn 14 days
Note: Any assistance from other players or factions is prohibited.
6.02. To interfere with flight transport | Jail 60 minutes / Warn 14 days
6.03. Use the accelerated running bug (in the slide) | Prison 60 minutes
6.04. Shoot down all kinds of animations | Jail 60 minutes
Note: having lost the rate of fire, rolling is allowed on
6.05. Participate in the arrow without wearing factional clothing | Jail 60 minutes / warning to the leader
Note: The shape of each faction on the arrow must match the faction's clothing.
6.06. Use weapons that cannot be collected in / makegun or purchased in the weapon store | Jail 60 minutes / warning to the leader
6.07. Use vulnerabilities that give an advantage over other players (disable the Internet, hp bug, hide in textures from death, in zz, etc.) | Warn 14 days / Ban up to 14 days
6.08. Intentionally create interference during the arrow | Jail 60 minutes / warning to the leader
Note: shoot the cars of the organized criminal group that are going to the place of the arrow, close the passage with cars.
6.09. Use accessories, skins that give an advantage (buffs), videos | Warn 14 days / warning to the leader
6.10. During the arrow, use any vehicle in the arrow area | Jail 60 minutes
6.01. To interfere in the war of two organized criminal groups in the area of the arrow | Warn 14 days
Note: Any assistance from other players or factions is prohibited.
6.02. To interfere with flight transport | Jail 60 minutes / Warn 14 days
6.03. Use the accelerated running bug (in the slide) | Prison 60 minutes
6.04. Shoot down all kinds of animations | Jail 60 minutes
Note: having lost the rate of fire, rolling is allowed on
6.05. Participate in the arrow without wearing factional clothing | Jail 60 minutes / warning to the leader
Note: The shape of each faction on the arrow must match the faction's clothing.
6.06. Use weapons that cannot be collected in / makegun or purchased in the weapon store | Jail 60 minutes / warning to the leader
6.07. Use vulnerabilities that give an advantage over other players (disable the Internet, hp bug, hide in textures from death, in zz, etc.) | Warn 14 days / Ban up to 14 days
6.08. Intentionally create interference during the arrow | Jail 60 minutes / warning to the leader
Note: shoot the cars of the organized criminal group that are going to the place of the arrow, close the passage with cars.
6.09. Use accessories, skins that give an advantage (buffs), videos | Warn 14 days / warning to the leader
6.10. During the arrow, use any vehicle in the arrow area | Jail 60 minutes
General Rules for Gangs
Leadership:
- Minimum leadership term — 14 days.
- Leaders are appointed from previous members / recommendations / applications / administration decision.
- With the agreement of all leaders, businesses may be distributed (19).
- After taking all businesses, the leader may leave their post within 24 hours.
- Capturing all businesses counts if the leader starts the war owning no more than 20 businesses.
- If the leader leaves after taking all businesses, the administration distributes the businesses.
- If a leader, after removal, damages the mafia or its section, both their forum and game accounts are permanently blocked.
- Leaders are removed upon reaching the maximum number of warnings; a total of three warnings is allowed.
Prohibited for Leaders:
- Idleness / inactivity / poor performance of the gang | Warning / Removal.
- Violating leadership rules or server rules | Warning / Removal.
- Playing on alternate accounts or other servers | Warning.
- Exception: Agreement with the Monitoring Administration.
- Ignoring violations by members | Warning / Removal.
- Behaving inappropriately or failing to maintain chat order | Warning / Removal.
- Failing to attend a territory war | Warning / Removal.
- Note: Regardless of warehouse status, at least one full gang participation is required.
Leadership Term Extension:
- Leaders may extend their term by 7 days after the main term to achieve unfinished goals.
- Extended term = 7 days (total: 21 days → 14 main + 7 extended).
- During the extension, the leader may leave successfullyin two cases:
- At the end of the extended term
- Earlier if all state businesses are captured
- Note: Leaving before the extended term ends, or without full capture, results in removal.
Neutral Period:
- Upon appointment, the mafia enters a neutral period of 24 hours.
- The leader may remove neutrality at any time before 24 hours.
- If the leader leaves, the mafia automatically becomes neutral.
Recruitment, Rank Assignment, and Limits:
- Recruitment is allowed from Level 3.
- Rank assignment has no level restrictions.
- Rank limits:
- Rank 9 — 4 people
- Rank 8 — 6 people
- Rank 7 — 20 people
Prohibited for Leaders and Authorized Members:
- Accepting players with NRP nicknames | Warning
- Exceeding the maximum allowed number of ranks | Warning / Punishment
- Dismissing players for incorrect or insulting reasons | Warning
- Accepting players below the required level | Warning / Punishment
- Organizing members for unapproved BizWars, base raids, etc. | Warning / Punishment
- Note: No insulting, caps, or flooding of faction members.
- Selling ranks in any form
- Note: Promoting lower ranks for helping the faction or supplying warehouses is allowed | Warning / Removal
- Accepting a player into the gang and assigning a high rank immediately— max rank 4 allowed
- Exception: Ranks 7–9 may be assigned at the leader’s discretion.
- Promoting members for winning a single BizWar — members must be promoted through the forum system
- Exception: Promoting lower ranks for helping the faction or supplying warehouses
- Note: Assistance must be active and regular (attending BizWars, helping with base raids, etc.) | Warning / Punishment